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Author
Series
Language
English
Formats
Description
Introduced in 2009, Minecraft* has become an enormous success with gaming kids and adults. Users love exploring and building within Minecraft's mind-bogglingly large environments. This game allows users to practice STEM skills while having fun. One of its greatest strengths is its ability to teach coding principles with "redstone" blocks. These blocks can be used to make exciting machines and devices in Minecraft's virtual world. With this volume,...
Author
Publisher
Cherry Lake Publishing
Pub. Date
[2019]
Physical Desc
32 pages : color illustrations ; 24 cm.
Language
English
Description
"Using the fun, interactive world of Minecraft and key concepts in STEAM, two teachers developed the Minecraft and STEAM series to be used in and out of the classroom. In Minecraft and STEAM, students discover that Minecraft isn't just a game, it's a tool that can be used to learn about real-world science, technology, engineering, art, and math. Using Tools and Building a City in Minecraft focuses on technology but includes other STEAM concepts in...
Author
Series
Publisher
Crabtree Pub
Pub. Date
c1999
Physical Desc
32 p. : ill. (some col.) ; 29 cm.
Language
English
Description
Surveys digital technology from the early days of computers to virtual reality and the World Wide Web, describing the uses of computer simulation in flight, battle, hazardous environments, and entertainment.
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