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English
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Description
Computers cannot understand human languages such as English. Instead they follow instructions written in special codes. Computer programmers use these codes to design video games and computer programs. How does computer coding work? Read this book to find out.
"This title shows young tech buffs and casual tech users alike that coding is doable and fun for everyone. Even the youngest computer users can get in on the fun of learning about coding!"--...
Author
Publisher
No Starch Press
Language
English
Formats
Description
This is the second edition of the best selling Python book in the world. Python Crash Course, 2nd Edition is a straightforward introduction to the core of Python programming. Author Eric Matthes dispenses with the sort of tedious, unnecessary information that can get in the way of learning how to program, choosing instead to provide a foundation in general programming concepts, Python fundamentals, and problem solving. Three real world projects in...
Author
Language
English
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Description
The teenage phenoms behind viral video game Tampon Run share the story of their experience at Girls Who Code and their rise to fame, plus a savvy look at starts-ups, women in tech, and the power of coding. This book includes bonus content to help you get started coding.
Author
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English
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Description
"The P-NP problem is the most important open problem in computer science, if not all of mathematics. The Golden Ticket provides a nontechnical introduction to P-NP, its rich history, and its algorithmic implications for everything we do with computers and beyond. In this informative and entertaining book, Lance Fortnow traces how the problem arose during the Cold War on both sides of the Iron Curtain, and gives examples of the problem from a variety...
Author
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English
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Description
From the simplest applications to the largest networking centers, algorithms are the heartbeat of computer science. The beauty of computers is their ability to automate processes, and algorithms are the tools coders use to make that possible. They employ core computational thinking skills, including logic and problem solving to make software tick. Through a series of thoughtful activities, readers will learn what algorithms are, what they are used...
10) Coding
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Series
Language
English
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Description
"This book introduces young readers to math concepts about coding"--
Follow the robot and get ready to use math to learn to code! 1 robot ... 2 robots ... 3! Programmers use math every day to write code that helps computers and robots do their jobs. Join a real coder to learn about STEPS of a program, PATTERNS in code, IF/THEN statements, and more. Then test your math skills with special You Can Do It challenges. This brand-new series demonstrates...
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Series
Language
English
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Description
Introduces young readers to coding loops. How are loops like doing chores? With real-world examples and labeled diagrams, learn about what a loop is in code, what it looks like, and how it works. Additional features include a table of contents, a phonetic glossary, a reading quiz, an index, and sources for further research.
Author
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English
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Description
Makerspaces are places designed to inspire creativity and collaboration. In Code It! Programming and Keyboards You Can Create Yourself, kids will make a computer key out of a banana and use popular software programs to code music, game characters, and more! Step-by-step photos bring each project to life. Techniques and tips help troubleshoot and use the materials within the makerspace. Aligned to Common Core Standards and correlated to state standards....
Author
Series
Publisher
DK
Language
English
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Description
"If you like playing computer games, why not create your own? This book has all you need to build thrilling racing challenges, crazy platform games, and fiendish puzzles,"--page [4] of cover.
Coding computer programs is one of the most valuable skills for anyone to have. Written for children with little to no coding experience,Coding Games with Scratch guides children through building platform games, puzzles, racers, and 3-D action games. Schools...
Author
Series
Language
English
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Description
"Come along on a science adventure to discover how computers do math so quickly, how we can communicate with computers, and so much more! This fun question and answer book has everything from facts and figures to simple diagrams and hilarious illustrations to help you learn introductory computer science terms and concepts, including programming languages, variables, inputs, outputs, loops, and more."--Provided by publisher.
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