Catalog Search Results
Author
Language
English
Formats
Description
The teenage phenoms behind viral video game Tampon Run share the story of their experience at Girls Who Code and their rise to fame, plus a savvy look at starts-ups, women in tech, and the power of coding. This book includes bonus content to help you get started coding.
Author
Series
Language
English
Formats
Description
Catch a glimpse inside a school bus and you'll see lots of kids looking down. What are they doing? They're deciding on strategy, building cities, setting traps for monsters, sharing resources, and nurturing critical relationships.Over 90 percent of kids ages 2–17 play video games. In Video Games: Design and Code Your Own Adventure, young readers learn why games are so compelling and what ancient games such as mancala have in common with modern games...
Author
Language
English
Formats
Description
"Ever wondered what's inside the plastic of your video game console but don't want to crack it open to find out? Crack open this book instead! You'll learn what computer code looks like, how a game console's "brain" makes decisions, and how its memory allows you to return to play each day without starting from scratch."--Provided by publisher.
Author
Language
English
Formats
Description
"[The author] dives deep into the world of video game development, from the art team to the music, from pre-development to release. With cool video-game style illustrations and simple, child-friendly information on the most essential topics in game design, The Amazing World of Video Game Development is the perfect introduction for young gamers and future developers. Whether your child wants to learn more about the process or enter into the game development...
Author
Publisher
Harper, an imprint of HarperCollinsPublishers
Pub. Date
[2018]
Edition
First U.S. edition.
Physical Desc
68 pages : color illustrations ; 30 cm
Language
English
Description
Presents an inside look at the Roblox world, introducing talented members of the community and providing insider information on the games.
Author
Publisher
Ruby Tuesday Books
Pub. Date
2016.
Physical Desc
32 pages : color illustrations ; 26 cm
Language
English
Description
"Every one of the games we love to play started out as an idea in the head of a video game designer. Working with a team of coders, artists, sound engineers, and other game experts, video game designers create new worlds, terrifying enemies, tough challenges, and hours of fun. So where do video game designers get their ideas? How is coding used to create games? How do artists develop and animate a game's characters? And how does a video game development...
Author
Publisher
Harper, an imprint of HarperCollinsPublishers
Pub. Date
2018.
Edition
First U.S. edition.
Physical Desc
96 pages : color illustrations ; 22 cm
Language
English
Description
Offers tips and tricks for more than forty adventures in Roblox, with interviews with the games' creators.
"From the Bloxy Award-winning Jailbreak and Lumber Tycoon 2 to the massively popular Heroes of Robloxia and Apocalypse Rising, this action-packed book gives you the official scoop on some of the most popular and critically acclaimed adventure games on Roblox. Each profile tells you everything you need to know, including a guide to gameplay,...
Author
Series
Publisher
Amicus/Amicus Ink
Pub. Date
[2019]
Physical Desc
32 pages : color illustrations ; 25 cm.
Language
English
Description
"This book for elementary readers highlights the sequence of events from idea to a finished video game. Full-color photographs and a timeline support each step of the project's process, from planning gameplay and coding the prototype to designing and publishing the finished game. A glossary, further resources, and an index are included"--
11) Super Mario
Author
Series
Publisher
Norwood House Press
Pub. Date
[2022]
Physical Desc
48 pages : color illustrations ; 24 cm.
Language
English
Description
"An introductory look at the game of Super Mario. Describes the history of the game, introduces the creators and innovators, highlights competitions, and provides insight about the game's future. Informational text for readers who are new to Super Mario, or are interested in learning more. Includes a glossary, index, and bibliography for further reading"--
Author
Publisher
[Publisher not identified]
Pub. Date
[2018]
Physical Desc
137 pages ; 21 cm
Language
English
Description
This guide starts with the basics and will teach you everything you need to know including how to make an account and how to customize your avatar. The guide quickly moves into more advanced topics such as how to earn robux, reduce lag, make your own games and even make create paintings!
13) Designing a game
Author
Series
Publisher
Childrens Press, An Imprint of Scholastic, Inc
Pub. Date
2019.
Physical Desc
48 pages : color illustrations, 22 cm
Language
English
Description
From simple smartphone puzzle games to big-budget open-world adventures, video games are one of todays most popular forms of entertainment. Readers will find out what it takes to make their favorite games, from the planning stages to final debugging. Along the way, they will also explore the history of video games and learn basic programming skills. Features include detailed sidebars to show useful tips for beginning coders; timelines to highlight...
Author
Publisher
Mortimer Children's Books
Pub. Date
2020.
Physical Desc
64 pages : color illustrations ; 27 cm
Language
English
Description
It's time to go pro! This independent and unofficial new Ultimate Roblox Handbook gives you the advanced skills to take your Roblox play to the next level. Roblox is promoted as a place to come and create adventures, play games, enjoy role play and learn with friends in a family-friendly environment. But even existing Roblox fans need an in-depth, accessible guide. For anyone who's looking for the next Roblox challenge, or wants to finally get to...
16) Shigeru Miyamoto
Author
Series
Publisher
KidHaven Press
Pub. Date
2006
Physical Desc
48 p. : col. ill. ; 24 cm.
Language
English
Description
Biography of the video game designer who developed successful games like Donkey Kong.
Author
Series
Publisher
Penguin Workshop, an imprint of Penguin Random House
Pub. Date
[2018]
Physical Desc
127 pages : illustrations (some color) ; 28 cm
Language
English
Description
Grab your pens and pencils for this book packed with word games, mazes, quizzes and more that show how coding is a part of everything we see and do. You might even find inspiration for you next coding project!
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